Minecraft How to Make an Animal Farm TUTORIAL

Minecraft How to Make an Animal Farm

A simple farm with many kinds of animals, surrounded by fences to proceed them from escaping

Cooked meat is the best accommodating food in the game. To have meat readily available, one must farm animals. Farming animals also provides several other useful items: leather, feathers, wool, and eggs. A manual slaughter subcontract tin as well provide a fair bit of experience.

Contents

  • 1 Bones farming
    • 1.1 Moo-cow crusher
    • 1.two Convenance tips
  • two Automated animal farming
    • ii.one Uncomplicated and Like shooting fish in a barrel Cooked Meat Farm
      • ii.i.i Office
      • 2.1.2 Construction
      • 2.1.3 Preparation
      • ii.1.iv Usage
    • 2.two Fully Automatic Chicken Cooker
    • 2.3 Poor Homo's Beef Farm
    • 2.4 Steakatron 2000
      • 2.4.1 Construction
      • 2.four.ii Preparation
      • 2.4.three Usage
    • 2.5 Cruddly'south Porkatron 3000
      • 2.5.1 Construction
      • 2.v.2 Preparation
      • two.5.3 Usage
      • two.5.4 Modification Notes
    • two.6 Falling Auto-spawn trap
  • 3 Semi-automated farming
    • 3.i Sheep farm

Basic farming [ ]

  1. Round upward at least two animals of the aforementioned kind into a pen. Fences are nice, only you tin can also dig a hole ii blocks deep so that the animals cannot jump out, and you want the hole to be plenty wide.
  2. Breed them until y'all have a reasonable number.
  3. Kill some of them, and get resource. Practise not kill all of them, as it will exist harder to breed animals again.

To lead animals around, you demand to wield the same food that you tin breed them with or a pb if you have slimeballs. Y'all can as well obtain a pb from the wandering traders by trading with them or killing them. Y'all may as well have their llamas! Wandering trader llamas can only exist bred in Coffee Edition. Wheat for cows, mooshrooms and sheep; carrots, beetroots, or potatoes for pigs; seeds of any blazon for chickens; and dandelions, carrots or golden carrots for rabbits. One time you've got them in the pen, start feeding them. They volition and then pair off and have babies. They will also produce feel orbs. Y'all can brood the same two only in one case in five minutes. You lot get ane immature for each two adult animals that you feed in your herd. The babies will take about 20 minutes to grow upward, so don't kill besides many adults too fast. You can only brood adult animals if you feed two of them at about the same time. They volition go over to each other and brainstorm to look like they are kissing.

Chickens are a special case, because not just do they brood with any seeds, but they also lay eggs, and throwing eggs has a hazard to produce chicks. This makes them very easy to multiply in general. Collecting and throwing eggs will increase the number you can slay.

For sheep, you don't accept to kill them to get wool, just dye them and shear them. They will also demand a fairly large pen with grass to recover their wool after shearing.

Breeding has a cooldown of five minutes, then yous cannot breed the parents right after you already bred them.

A building to house the animals (similar a barn) is useful.

Cow crusher [ ]

At that place are limits to how many animals you can proceed in a given pen. In modernistic versions of Minecraft, if animals are packed too tightly (24 in a single block space), they volition brainstorm dying of overcrowding. If there is a mix of adult and baby animals, the adults volition specifically be killed off first, which allows for construction of a "cow crusher" (popularized by the youtuber Wattles). This does work for pigs and sheep, merely for various reasons (leather) cows are the usual inmates.

  1. Ready a 2-deep pigsty with solid blocks on all iv sides, and a hopper at the bottom pointing under the blocks on one side. Whichever way the hopper points will exist the front end of the crusher.
  2. Put a chest where the hopper is pointing, and supplant the block over information technology with an upside-down stair so y'all can go at the breast.
  3. Put a water source at the bottom of the hole, and pb two or more cows to fall into it.
  4. Identify a fence or wall over the hole to keep the cows in the hole, and you out of it.
  5. From this indicate, you tin just feed the cows every bit ofttimes as possible, letting them breed up to the crowding limit... then across, upon which raw beefiness and leather will flow into the chest.
    • This gets you the experience from breeding the cows but not from killing them.
    • You lot'll want to melt the meat for your own use, but non for selling it to a butcher.

Notation: In older versions of Minecraft, overcrowded animals could exist pushed into the walls of the pen. If those were solid blocks, the animal would suffocate; if they were fences or transparent blocks, the animal could be pushed right through them. In some versions, animals were prone to "phasing through walls" betwixt a game save and restore.

Breeding tips [ ]

Feeding at twice the rate as you slay your mobs is enough to keep mobs at roughly their current population. If you are hatching chickens from eggs, a batch of newly-hatched chickens will take just nearly an hr to grow up and then supervene upon the eggs used to hatch them.

When breeding animals in a fenced-in pen and you lot have a large corporeality of them, it can exist difficult to leave the pen without animals escaping. Some ways to deal with this:

  • Go to the contrary side of the pen as the door you lot intend to utilize, and pull out the advisable nutrient, to gather the animals there. Then switch items (putting the food abroad) and quickly run to the gate. Since they're no longer following you, the animals will not be fast plenty to get to the other side of the pen when you do. This gets more difficult with big crowds, then other methods tin can be necessary.
  • If y'all put a carpet on top of ane of the fences, neither the animals nor hostile mobs tin jump on it, but you can.
  • A double gate can provide an "airlock" to give you a adventure to intercept any animals that follow yous through the first gate.
  • Escapees become "volunteers".

Automated animal farming [ ]

An output of an automated pig cooking device

Virtually of these farms include a killing mechanism, a cooking mechanism for the meat and an item collector, usually a hopper. The cooking mechanism and killing mechanism are often combined, in the grade of lava or fire.

Lava Blade Cooker for Cows, Pigs and Sheep

This design uses a gluey piston water gate to command the corporeality of animals to exist cooked. They will exist dropped through a "lava blade" which enables their meat to be cooked efficiently. Note that this does not work on chickens and rabbits.

Simple and Piece of cake Cooked Meat Subcontract [ ]

Function [ ]

This is an like shooting fish in a barrel subcontract to ready that only requires the user to breed animals and press a button. It is reusable and has very high efficiency. All cooked meats and other drops are collected automatically, and tin can exist easily piled into a breast for collection past the player after. This farm works for cows, sheep and pigs.

Construction [ ]

  1. Construct a holding expanse with flowing water for the adults
  2. There should be a collection area for the infant animals that has a 1 block loftier entrance and a sign to block the h2o flow from the developed area
  3. The collection area should be only 1 block in area, and the floor should exist a hopper running to a chest
  4. A dispenser needs to face into the collection area, and information technology holds a bucket of lava
  5. Two separate redstone wires demand to go into the dispenser
  6. On one redstone wire, y'all need three repeaters set to four ticks, 4 ticks, and 3 ticks. On the other wire, you need one repeater gear up to the default i tick
  7. Both of the leads connect up to specifically a stone button

Grooming [ ]

  1. Lead cows into the developed area with wheat before having flowing water in the area
  2. Breed them until you have as many as you want. The larger the surface area the more you should breed, but be careful of taking also many as it tin impede the progress of the babies to their drove area
  3. Add together the flowing h2o into the adult area
  4. Breed away and watch the babies be swept into the collection surface area

Usage [ ]

  1. Later breeding as many babies as you want, permit them grow into adults in the collection expanse.

And so, you want to go in and kill off some of them, non all. If you kill off all of them, information technology will be harder to breed them once more.

Fully Automated Chicken Cooker [ ]

Office

This machine is not resource expensive and tin give you infinite amounts of cooked chicken without you lot having to do anything. Just build the machine and you won't be hungry for a long time.

Construction

  1. Dig a ane block wide hole in the ground. Make information technology 2 blocks deep.
  2. In the bottom of the hole, build a chest. On top of the chest, build a hopper. On top of that hopper, identify down a not-flammable slab. Build upward non-combustible walls effectually the slab at least 3 blocks high.
  3. Knock out a block in the wall next to the slab and identify a dispenser. You may need to motion the dispenser a little if when information technology fires, the items do not get sent into the hopper under the slab.
  4. Connect the dispenser to a redstone clock and put at to the lowest degree one hopper on top of the dispenser. The hoppers should reach equally loftier as the wall surrounding the slab.
  5. Dump lava onto the block above the slab, and make sure that no lava is leaking anywhere.
  6. Build a flooring of hoppers as big as you wish (The flooring tin can even be merely 1 block wide). The hoppers should be continued to the hoppers on summit of the dispenser.
  7. Build non-flammable walls around the hopper floor and build a roof to it, but brand sure to put torches within of the area before yous close information technology off.
  8. Knock one of the blocks out of the roof and replace information technology with a trap door.

Grooming

  1. Assemble as many eggs every bit yous wish, but it is meliorate to accept lots of them.
  2. Open the trap door and throw all of the eggs in. Some of the eggs should hatch into baby chickens and they will start wandering effectually above the hopper floor.

Why it Works

The chickens in the room with the hopper floor will get-go laying eggs when they grow up and the eggs volition be transported through the hoppers and into the dispenser, which will burn down them onto the slab. Some of the eggs volition hatch and the baby chickens are non tall enough, even while standing on the slab, to get burnt by the lava that is directly in a higher place their heads. Notwithstanding, when they grow up, they are too tall and their heads get straight into the lava. The chickens die and since they burn down to death their meat becomes cooked. All of the feathers and craven that they dropped gets sucked up by the hopper nether the slab and deposited into the chest beneath the hopper.

Poor Man'south Beef Subcontract [ ]

Part

An easy and simple way to farm raw beef. This farm utilises water currents and fall damage to kill cows for beef. Cows tin can exist bred within the subcontract itself, making the farm a renewable source for beef.

Structure

  1. Build a 12x12 fenced surface area.
  2. Build 4 upward facing dispensers at all 4 corners and fill them with h2o buckets.
  3. Claw all the dispensers up with redstone.
  4. Dig a hole of 13 blocks deep in the heart of the fenced area.
  5. Build a hopper drove system at the bottom of the hole

Preparation

  1. Pb your cows inside by holding wheat.

Usage

  1. When the farm is full of cows, activate the dispensers.
  2. Kill off some of the cows for beef while leaving some for breeding and re-population.
  3. Breed the remaining cows until the subcontract is full again and repeat the process.

Steakatron 2000 [ ]

Steakatron 2000 Mk II.png

Structure [ ]

  1. Start with a double chest. This volition be the front. To dress information technology upward, you tin put 2 item frames on the front, with a raw beef on the left and a steak on the right. This will help you remember which push to push to impale the cows. Optional: use an anvil to rename one of the chests "Meat locker" and place information technology first.
  2. Behind the breast, use a 2×2 filigree of hoppers pointing frontwards into the chest.
  3. Above the chest, place a two×2 of glass or other transparent cake.
  4. Make a rear wall of drinking glass.
  5. For each side, add together a two pillars of opaque blocks 3 high to exist the walls.
  6. Make the top forepart cake on each side a dispenser pointing inward, with a push button on its forepart side. Put a bucket of water in the tiptop left 1, and a bucket of lava in the tiptop right one.
  7. Place signs within at ground level on the iv internal walls of the blocks. This volition concord the killing liquid above the heads of the calves.
  8. Make stairs running up to the roof for the left side. Add a roof of a ring of stairs around the outside and attaching 4 trapdoors to the bottom of the side stairs directly above the internal space.

Preparation [ ]

  1. Lead your cows inside by holding wheat and standing on top contrary the stairs with the trapdoors open up, and then close all trapdoors and go down. Kill any remaining cattle by hand. This volition be the terminal time you have to manually kill cattle.
  2. Stuff some wheat into your meat locker.

Usage [ ]

  1. Take hold of wheat from your meat locker, go upward the stairs, open a few of the trapdoors, and feed all the cows. Close all trapdoors when done.
  2. Decide whether you want raw beefiness (useful for trading with village butchers) or cooked steak (useful for eating). Press the appropriate button, expect for the adults to dice, and then press the button again. Lava takes moments, water takes minutes. Of class, if you are desperate for feel, you tin open the trapdoors and slaughter past hand.
  3. Catch your produce from the meat locker and walk abroad.

If you always need to lead some cattle away to elsewhere, leave the trapdoors open, hit the water button until a sufficient number take escaped.

Cruddly's Porkatron 3000 [ ]

Porkatron 3000.png

Information technology greatly speeds up the production of raw porkchops and cooked porkchops by utilizing a gap made by a redstone repeater with a cake in a higher place to dissever the pigs and piglets.

Construction [ ]

  1. Auto BBQ
    1. Place a breast looking to the left of the desired motorcar expanse.
    2. Connect a hopper in forepart of the chest (from the machine perspective) to the chest. Above the hopper identify a furnace. On the right of the furnace, connect a hopper for fuel.
    3. Higher up the furnace, connect a hopper for nutrient.
  2. Cooking selection
    1. Behind the pinnacle hopper (2 blocks above the breast), connect some other hopper and then connect a hopper to the superlative of the chest, which volition select between modes.
    2. To the left of the "selector," place a solid block, and place a lever on the cake. When the lever is downwardly, information technology will produce raw meat. When flicked up, information technology will produce cooked meat
  3. Separator
    1. Behind the drove hopper, connect two more hoppers in a line.
    2. Employ these hoppers to create a 2 deep containment pit. It is advisable to utilize drinking glass on the correct side to brand it easier to bank check if the pigs have died.
    3. Remove the rear everyman wall block to extend the hopper line and place a gate. On the outside of the block to the left of the gate, identify a lever to control the gate.
    4. Behind the gate, place a redstone repeater and identify a solid block above information technology. This creates a gap that baby pigs can pass through, simply adult pigs cannot.
  4. Finishing up
    1. Behind the slaughter-house create a 2 deep containment pit. From this pit take steps air current their way clockwise to level with the summit of the butchery. Wrap the stairs in walls and roof suitable for squealer containment and leading them to the pit. Glass volition make information technology easy to see the piglets later.
    2. Place a downward facing dispenser in the rear meridian of the containment pit and put a saucepan of water into it. On the outside of the cake to the left of this dispenser place a push button.
    3. In forepart of the dispenser, at the bottom of the height cake, place a trapdoor. In forepart of the trapdoor, on top of the block at the top forepart of the "slaughter-house" place a gate, and ensure the walls for pig containment connect neatly with the dispenser, trapdoor hole, and gate.
    4. On the top of the dispenser place another gate.
    5. Extend the area behind the previous gate for 3 blocks and create stair access from the right side.

Preparation [ ]

Pb your pigs via the operator stairs and gate into the abattoir using carrots, potatoes, or beetroots.

Usage [ ]

Note: Information technology is advisable to briefly note these instructions on signs side by side to the auto.

  1. Select options: raw or cooked. Open side gate, close top gate. This volition let piglets to escape and exist unable to re-enter the slaughterhouse.
  2. Open the trapdoor. Feed / brood the pigs, shut the trapdoor, then, still holding the carrots, proceed to the rear of the automobile to entice piglets out of the slaughter-house. Once all piglets are out, put the carrots away.
  3. Render to the operator gate and look out to the left of the machine for the drowning push button and press it. Await until all pigs have died and press the button again to retract the water.
  4. Shut the side gate, agree your carrots again, and open the top gate to entice all piglets into the butchery. In one case all piglets are in, shut the trapdoor and collect your food from the chest. Note that if using the cooked option, in that location will be some delay while the furnace slowly cooks all the nutrient. Best to come back afterward and collect the finished product then.

Modification Notes [ ]

Adult pigs cannot fall through a unmarried trapdoor. A single h2o source dispenser will not drown in whatsoever cake more than 1 square away. It is possible to use redstone dust to relocate all controls to the front of the machine or the operator gate expanse if so desired. It is also possible to use an inverter circuit to ensure the tiptop gate and side gate are always in reverse states.

Falling Auto-spawn trap [ ]

Video

Resources

You lot will need:

  • A light source, such as torches or glowstone
  • Trapdoors
  • Signs
  • Fences
  • A redstone loop
  • Dispensers
  • Hoppers
  • Water buckets
  • Stones
  • Chests
Footstep one

StepOneMobFarm.png

Choose any place and put fences here, the fenced area tin be bigger, but it's recommended to be big. In this tutorial, the fenced area is small.

Step 2

StepTwoMobFarm.png

Brand a 2x2 pigsty. It's recommended to be deep, but if it'southward smaller, read the optional function later.

Pace three

Step3MobFarm.png

Place a trapdoor and open information technology.

Footstep iv

Step4MobFarm.png

Place four hoppers.

Step v

Step5MobFarm.png

Place four more hoppers and brand a pigsty in the wall.

Step 6

Step6MobFarm.png

Place two dispensers at the front of the hopper, and then place water and a double chest.

Stride seven

Step7MobFarm.png

Make a redstone loop.

Step 8

Step8MobFarm.png

Close the hole in the wall, where the redstone loop is.

Step nine

FinalStepMobFarm.png

Close another hole in the wall. If yous have a little hole or you want cooked steak, read the optional steps.

Optional steps

OptionalOneMobFarm.png Place two signs.

OptionalTwoMobFarm.png Then place lava.

Semi-automatic farming [ ]

Sheep farm [ ]

This design tin shear 100+ sheep in a infinitesimal.

First y'all need to make a flowing h2o wheat farm, just with higher sides and about 12 blocks broad.

  1. Create a dirt/grass platform 5*8 blocks. The outside grass blocks, built around this platform, act as walls, built upwardly iii blocks and then the sheep don't jump out.

You tin can apply any solid block (tin't use fences or glass panels as sheep become stuck), but you need a way for the grass to grow in the farm - otherwise the sheep won't regrow their wool. Build an actress level around with grass blocks.

  1. Build another level, aforementioned dimension (five*8), with the smaller length touching the previous platform. 1 block above that, place a piston facing down. This volition let you to manage the h2o period.
  1. Cover the water expanse with a solid block and have redstone repeaters facing the pistons. Connect them up with a line of redstone and drag it to the other end of the structure. Utilise a lever to turn them on and ensure all the pistons go down and are powered. If not you lot may need a few redstone repeaters to proceed power going. When all the pistons are powered you lot can put in the water blocks behind the pistons and ensure the water flows downwardly the commencement level, but stops just before the hole.
  1. You will demand a bridge 2 blocks high and 5 long with half-slabs at the other end. This is where your sheep will fall into. Build a three block high wall around this area and at the end, place half slabs. The half slabs allow you to gather the wool without gates and stops the sheep from jumping out of your subcontract.
  1. On i side of your sheep farm, the water supply to brand the sheep bounce. Build a three*4 outline using solid blocks that connects to your outer wall, just one block below. Below this, build two pistons between the water blocks and the sheep platform. Ensure there is a block below the water holding area. Side by side connect up the pistons with redstone.
  1. I level below that build 2 rows of sticky pistons that face upwardly in the middle of your sheep collecting pit. Place grass blocks on these.
  1. Bespeak repeaters to all the pistons and connect upward with redsone.
  1. Motility all your levers and redstone paths for easy access, ensuring the lines don't switch up and ability something they shouldn't, then label them. You should now have one switch powering the water source, another that raises and lowers the platform at the lesser, and the last that turns on and off the water source which makes the sheep bounce. Exam to ensure they are all working then go get yourself some sheep!

Warning: If the gathering switch is turned on, ensure the harvesting/other h2o is off. If they are both on together sheep volition bounce over each other and escape.

Remember, if one water is on, the other must be off. The procedure is as follows:

  1. Lower the platform.
  1. Turn on h2o torrent.
  1. Wait until all the sheep are in the hole.
  1. Plow off the gathering switch.
  1. Plough on the harvesting switch.
  1. Grab your shears, right click and point to a sheep. Every bit they bounce, you will collect wool. Ensure you get all sheep by moving around a fleck.
  1. Plow off the water and raise the platform.
  1. Jump in and collect all the wool.

Notes:

  • The solid blocks can be switched around to brand different designs. The only important ones are the grass blocks in the center.
  • This design has been tested with 100 sheep successfully but with that many problems arise. If some of your sheep are missing, they may have glitched through a wall or suffocated due to the maxEntityCramming gamerule.
  • Max time between harvesting: Unknown
  • Max number of sheep possible: Unknown
  • Max number of h2o levels you can create: Theoretically infinite
  • If you would like information technology to be wider, yous can mirror the blueprint and take two water bodies joining together. However this is the widest combination because yous have to be able to control the water.
  • As y'all can now use shears in dispensers, fully automated wool farms designs are now available.

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Minecraft How to Make an Animal Farm TUTORIAL

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